David Sibbet | Web/Tech
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I just completely a 40-page illustrated retrospective on my learning from an initial year and half exploring Second Life. I’ve focused on 12 themes that have posed the most interesting questions and learning in this new medium, which increasingly represents an integrated experience in self-organizing, web 2.0 phenomena, all embedded in a 3D dynamic environment. The paper is too long to include here, but you can down load it by clicking on this link. I would love to hear your comments and reactions here, however. The picture below is my Second Life self, Sunseed Bardeen, contemplating all this in my Deimos studio.

Download SecondLifeRetrospective.pdf (2518.2K)

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I have finished building out a Grove Gallery on an island sim in Second Life called Third Life Lab. The Grove is collaborating with Gary Merrill, one of our consulting associates to create this space dedicated to exploring the relationship between virtual worlds and real life, with an eye toward increasing our sense of interrelatedness and appreciation of natural systems.

6a00d834558f5869e200e54f87a7468834-640wiRead more…